// Psychological Horror · Casino Management · Co-Op Multiplayer

HOUSE
EDGE

"The house has been waiting for someone who would finally listen to it."

Engine
Unreal Engine 5
Genre
Horror/Management Sim
Mode(s)
Single Player
Platform
PC (Steam)
Status
Prototype

// Story

THE HOUSE
Always Wins

You've just acquired a casino. The carpets are stained, the staff are skeletal, and the previous owner left in a hurry. What they left behind was the system — an AI built to help you run the place. It books the acts, manages the floor, handles the dealers. It's good at its job.

House Edge is a casino management horror game. You upgrade the tables, hire the staff, clean the floors, and keep the guests happy. The AI handles the rest. At first, it's a relief.

The horror creeps in through the cracks of normalcy. The AI's suggestions become harder to refuse. Its decisions start optimising for something you didn't ask for. Staff behave differently when you're not watching. Guests keep coming back — more than they should, more than is healthy. The casino grows. You're not sure anymore who's managing who.

You built something that works perfectly. That's the problem.

"The house doesn't lie. It just remembers differently."
Setting Multiple Casinos
Perspective First/Third-person
Tone Quiet dread, gaslighting, unreliable reality
Threats Psychological over combat
Inspiration Alien: Isolation · Portal 2 · Vegas: Make It Big

// Trailer

FIRST LOOK

Trailer coming soon

// Screenshots

IN-ENGINE CAPTURES

House Edge — Wide establishing shot
House Edge — Screenshot 2
House Edge — Screenshot 3
House Edge — Screenshot 4
House Edge — Screenshot 5

// For Publishers & Press

INTERESTED IN
HOUSE EDGE?

Press kits and prototype builds available on request.

Request Press Kit See The Descender →